The design diary for our Penumbria project.

Thursday, September 25, 2008

Penumbria Setting

Following the great war between world powers Roses and Beryl, Beryl has gained new lands in the region of Penumbria. With a strategic location near the Roses border and trade blossoming between the now-allied kingdoms, the Beryl government is providing a monetary bonus to those brave souls willing to homestead to the new lands. As sea sick individuals arrive in the port town of Beryl's Victory, carrying little more than their meager bounty, they are faced with the harsh reality that Penumbria is no reward. Though the land is beautiful and expansive, it is also home to prior "homesteaders:" the fish men of the lake region, the lizard folk of the swamp, and the goblins of the high passes and dark recesses. Amidst the ruins of other once-great civilizations, our heroes journey to Bert's Fork, a small crossroads situated between the great trading cities of the region, to pursue their fortune. Can these intrepid settlers make their way in this bountiful land, or will Bert's Fork fall like so many other fledgling outposts to the hazards waiting at their doorstep?

Pursue your own Manifest Destiny and make your way to Penumbria, where the booty and the bodies, the mysteries and the histories, all wait at the doorstep to your new home.

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